Thursday, March 17, 2011
Samsung Epic 4G: A Killer Multimedia Phone
Samsung Transform: An Average Mid-Level Android Phone
Saturday, January 15, 2011
First 4G Apps Are Visual, Real-Time
HD video streaming, video calling, and multiplayer gaming will likely become the first hit apps for 4G networks.
Now that wireless carriers are rolling out faster, next-generation wireless networks, we will gradually start seeing connection speeds that are far faster and steadier than those of older 3G networks. The carriers say that 4G LTE and WiMax networks produce data throughput that is ten times faster than 3G.
Although that 10X speed increase is not yet a reality in most of the United States, by the middle of 2012 the higher speeds will have reached enough markets and enough consumers to establish a new baseline for U.S. wireless broadband speed. Users will no longer expect Web pages to load slowly on their smartphones, and consumers will demand that video play smoothly and at high quality.
HD Video Streaming
Videoconferencing
Mobile Gaming
Sunday, December 12, 2010
IronKey Personal S200 Flash Drive Is Rugged and Secure
The IronKey Personal S200 is possibly the slickest combination of software- and hardware-based security in the flash drive market. Though you log on via software, the S200 uses hardware encryption so there's no software running on your PC that can be hacked to intercept data. It's also stylishly rendered in brushed silver metal, rugged, and easy to use.
World's Smallest Battery: Real-Time Observation of Nanowire Anode to Help Improve Lithium Batteries
Tuesday, November 23, 2010
VOW (Videos on Warid)
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Life ka network: Warid Bol Anmol
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Friday, October 29, 2010
Sprint CEO thanks iPad for uptick in Overdrive demand
Samsung notches record profits, aims to sell ten million Galaxy S phones this year
How would you change Motorola's Droid 2?
Thursday, October 28, 2010
Sony PlayStation phone to join crowded field?
Monday, October 25, 2010
Extend Your Evo 4G's Battery Life With These Tweaks
- Turn off 3G/4G when you’re not using either of them;
- Turn off the GPS if you’re not using it;
- Lower the brightness to something reasonably bearable/useable to you;
- If you are using wallpapers/backgrounds, use black-colored ones (blackle, anyone?);
Mobile Phones and Apps: Best of 2010
The popular Android 2.2 operating system for Google smartphones, the Samsung Epic 4G phone, and a host of interesting apps for both business and pleasure top our list.
Google Android 2.2
Best Tech Products 2010: Full List, 1-100
One of the best parts of our job is looking at hundreds of products every year. Many perform well, some are silly, and a select group rises above the pack. Here are the hardware, software, services, sites, and apps that we decided--after much discussion--stood out this year.
1. Google Android 2.2
2. Apple iPad
3. Amazon Kindle (third-generation)
4. Netflix
5. Samsung Galaxy Tab
6. Sony Alpha NEX-5
7. HP Envy 14 Beats Edition
8. Samsung Epic 4G
9. Instapaper
10. Microsoft Security Essentials
11. Samsung UN55C8000
12. HP TouchSmart 600 Quad
13. Apple iPhone 4
14. Google Chrome
15. HTC HD7
16. Crucial RealSSD C300
17. Blizzard Entertainment StarCraft II
18. Panasonic Lumix DMC-LX5
19. Microsoft Office 2010
20. Samsung LN46C650
21. Apple TV
22. Western Digital WD TV Live Plus
23. Canon Pixma MG8120
24. Blizzard Entertainment World of Warcraft: Cataclysm
25. Motorola Droid X
26. Adobe Creative Suite 5
27. Canon EOS 7D
28. Sony Handycam NEX-VG10
29. Alienware M11x (second revision)
30. Sonos ZonePlayer S5
31. Sony Reader Pocket Edition PRS-350
32. nVidia GeForce GTX 460
33. Origin Genesis Midtower
34. Google Voice
35. Logitech C910
36. Bump
37. Norton Antivirus 2011
38. MOG
39. AMD Phenom II X6 1090T
40. Livescribe Echo Smartpen
41. Google Gmail
42. Western Digital 3TB My Book Essential
43. Clickfree Network CN2
44. Flipboard
45. Panasonic HDC-SDT750
46. Handcent SMS
47. HTC Droid Incredible
48. SlingPlayer Mobile
49. At Bat 2010 for iPad
50. XMind
51. PC Tools Internet Security 2011
52. Seagate Momentus XT
53. Cisco M20 Valet Plus
54. Rovio Angry Birds
55. MyInnergie mCube Mini
56. Lookout Mobile Security
57. Maingear F131
58. ATI Radeon HD 5870
59. iVina BulletScan S300
60. DimDim
61. Smartfish ErgoMotion Mouse
62. Lenovo ThinkPad x100e
63. Second Rotation Gazelle
64. Facebook
65. Plantronics K100
66. Taptrix Brushes
67. Alphonso Labs Pulse News Reader
68. Corsair 800D
69. Qnap TS-259 Pro Turbo NAS
70. Fuze Box Fuze Meeting
71. Evernote
72. Iomega eGo SuperSpeed USB 3.0
73. Gateway SX2840-01
74. Jabra Clipper
75. Lenovo ThinkPad W701ds
76. FitNow Lose It
77. Cisco Flip UltraHD 8GB with FlipPort
78. Samsung BD-C6500
79. PopCap Games Plants vs. Zombies HD
80. Asus Eee PC 1201n
81. Genieo
82. Jabra Extreme
83. Virgin Mobile Beyond Talk Plans
84. Dell UltraSharp U2711
85. Grooveshark for Android
86. Epson PictureMate Show PM 300
87. Polar WearLink+ Transmitter Nike+
88. RideCharge Taxi Magic
89. Belkin Conserve Smart AV
90. Bitalpha Taska
91. 3M MPro120
92. B&W P5 Mobile Hi-Fi Headphones
93. Apple iPod Touch (2010 version)
94. TheFind.com
95. Microsoft Arc Touch Mouse
96. Adobe Photoshop Lightroom 3
97. Astro A30 Headset
98. Prezi
99. TomTom XXL 550-TM
100. Ubuntu 10.10
Thursday, October 21, 2010
AT&T Adds Record Number of iPhones
AT&T Inc. added a record number of iPhone subscribers in the third quarter, but paid heavily to do so.
The company, which is the exclusive U.S. carrier for the Apple Inc. phone, said Thursday it activated 5.2 million iPhones in the quarter, 62% more than the record set earlier this year. About a quarter of the phones sold in the latest quarter were to new subscribers, highlighting the device's importance to AT&T's core wireless business
With the gains, AT&T locked customers into two-year contracts ahead of a possible loss of iPhone exclusivity next year.
But the growth came at a cost, with the high subsidies that AT&T pays to Apple cutting into the carrier's profit.
AT&T's third-quarter earnings nearly quadrupled on a tax settlement and the sale of the company's business-software arm. But expenses in the Dallas-based company's wireless business jumped by $1.5 billion to $11.7 billion, which AT&T said came from costs associated with adding new devices.
"The iPhone activations were off the charts," said Jonathan Chaplin, an analyst at Credit Suisse.
A majority of the iPhone activations came from existing customers after AT&T allowed for early upgrades, locking the customers into new two-year contracts. AT&T is banking on those contracts to blunt potential defections when it is no longer the sole U.S. carrier to offer the iPhone. Verizon Wireless, a joint venture betweenVerizon Communications Inc. and Vodafone Group PLC, will start selling the iPhone early next year.
AT&T in the last few months also has been expanding its portfolio of smartphones, including devices using Google Inc.'s Android software, Research In Motion Ltd.'s new BlackBerry Torch and the coming line of phones using Microsoft Corp.'s Windows Phone 7 platform.
AT&T signed up a net of 745,000 new wireless customers in the third quarter, bucking a string of quarters with disappointing customer growth. The results ran counter to the broader wireless industry's slower growth. Nearly all consumers already carry a cellphone and many consumers are moving to less-expensive, contract-free offerings. The iPhone, however, has proven to be impervious to those trends.
AT&T reported profit of $12.34 billion, or $2.08 a share, compared with $3.19 billion, or 54 cents a share, a year earlier. Excluding a tax settlement and the sale of the Sterling Commerce business-software unit to International Business Machines Corp. earnings came were 55 cents share. That compares with 53 a share excluding items a year earlier.
AT&T's revenue rose 2.8% to $31.58 billion.
"The trends on a whole were fine, although uninspiring," Mr. Chaplin said.
Sales were driven by a 10.5% increase in wireless-service revenue as more customers signed up for pricier data plans. AT&T over the summer adopted a tiered pricing structure, restricting the amount of data a customer can receive or send on a cellphone at a less-expensive introductory rate that has been effective at convincing customers to upgrade plans for smartphones.
Beyond typical cellphones, AT&T has been connecting nontraditional wireless devices, including dog collars and medicine bottles. The company added 1.2 million so-called connected devices in the quarter.
Sales in AT&T's land-line business declined slightly, to $15.3 billion. AT&T continues to lose traditional fixed-line phone customers, although the company has offset those losses with new business. The company's U-Verse service, which benefits from an upgraded network, added 236,000 TV customers and 148,000 Internet connections.
Consumer revenue rose for the first time in nearly three years, Mr. Chaplin said, adding that heavy cost cuts led to an improvement in margins.
The business arm posted a 3.9% decline in revenue, although the company said it sees further signs of stabilization with corporate spending, which is heavily tied into employment.
dotMobi Study Highlights Mobile Web Growth
dotMobi, the mobile web solutions firm behind .mobi, which it notes is the only ICANN-approved internet address created specifically for labelling content that works on all mobile phones, has released details of its third annual study on mobile web trends.
The dotMobi Mobile Web Progress study examined websites available via the world’s most-used global top-level Internet domains: .com, .net, .org, .info and .mobi. The results reveal that the mobile web is continuing its explosive global growth. The 2010 study showed approximately 3m mobile-ready sites, compared to just 150,000 in 2008, representing a two-year growth rate of more than 2,000 per cent, outstripping early PC internet growth rates. The web analyst Netcraft found that, between 1996 and 1998, the size of the desktop web grew from 150,000 sites to 2m sites, a growth rate of 1,333 per cent.
“Many brands and businesses are seeing that mobile is a vital, unique channel and not just a smaller desktop web,” says dotMobi CEO, Trey Harvin. “Big brands are now adopting mobile web strategies, but we still have a long way to go, given the ubiquity of mobile phones compared to computers… Businesses of all sizes need to prepare for the change in how people will access content by embracing the mobile web.
“Small business owners must engage their growing mobile audience as large brands have. Tools like Dreamweaver and WordPress enabled this to happen on the desktop web by making site creation fast, easy and cheap. Developments like jQuery Mobile, DeviceAtlas and goMobi are now making this happen for the mobile web.”
To better understand how the world’s most popular websites are handling mobile phones, dotMobi looked closely at the top 500,000 websites as determined by Alexa, the Amazon.com intelligence company.
Within the Alexa top 1,000 sites, 40.1 per cent of all sites are mobile-friendly. These sites represent the world’s most popular web properties, like Google, Facebook and Yahoo!
Beyond the top 1,000, mobile friendliness still holds strong, but is not yet as widespread. Of the top 10,000 Alexa sites, 29.7 per cent perform well on mobiles. Once the input data is broadened to include the top 500,000 sites, the total number of mobile-friendly sites drops to 19.3 per cent.
dotMobi’s director of engineering, Ronan Cremin, says: “The study demonstrates that apps are shifting to become a part of a broader mobile web strategy rather than the strategy itself. While some brands build individual apps for multiple platforms like iOS, Android and BlackBerry, businesses are increasingly choosing a mobile web solution for their content, as many of the Alexa top 1,000 have already done.
“As more tools come to market and HTML5 support spreads, mobile web apps will displace most native apps. Brands can now build a single mobile web presence that works across all mobile devices without the limitations, costs and maintenance issues of multiple app platforms. The mobile web lets you address all of your mobile customers, not just those with iPhones and Android handsets.
Cremin adds that companies that have focused on good mobile user experiences and mobile-friendly websites now have strong advantages in competing for visitors, sales, and customer loyalty, and that these advantages are already positively impacting sales via their desktop websites.

