Friday, October 29, 2010

Sprint CEO thanks iPad for uptick in Overdrive demand

Well, wouldn't you know it? Seems that tongue-in-cheek marketing campaign may actually be working. Way back in April of this year, Sprint decided it would begin offering its own iPad case, despite the fact that even today the iPad isn't sold in Sprint stores. The reason? It's the perfect opportunity to push the Overdrive, a 4G mobile hotspot that's able to take the iPad (and any other WiFi-enabled device) to 4G speeds where available. In a recent interview with GigaOM, the carrier's CEO (Dan Hesse) confirmed that most iPads being sold are of the WiFi variety, and due to that, "the company has seen an uptick in demand for its Overdrive (3G/4G) MiFi wireless-hotspot device, as people use it to connect their iPads to the Internet when on the go." He failed to exaggerate on actual numbers, but it's obvious he's in favor of Apple's darling tablet selling like hotcakes -- after all, how else are you going to get an iDevice into 4G territory?

Samsung notches record profits, aims to sell ten million Galaxy S phones this year

My, how a year changes things. Q3 2009 was a nightmare for mega-corps in terms of earnings, but things have definitely been on the up and up just 12 months later. After Sony pushed out a glowing quarterly report this morning, rival Samsung has done likewise. The company saw record breaking revenues of ₩40.23 trillion ($35.8 billion) as well as profits (₩4.46 trillion; $3.96 billion) in this most recent quarter, with Sammy crediting strong semiconductor performance for the bulk of its newfound fortune. A tip of the hat was also given to its mobile communications business, with the outfit moving a staggering 71.4 million phones during Q3 2010 (a 19 percent boost year-over-year). Reports are noting that between five and seven million of those were of the Galaxy S variety, and it's hoping to sell ten million of 'em before the close of this year. All that said, the firm isn't expecting an equally rosy Q4, noting that a strengthening won and heightened price pressures around LCD panels and DRAM could put a damper on skyrocketing profits. So much for taking a day to celebrate, eh?

How would you change Motorola's Droid 2?

You've already told us (and the world, we might add) how you'd change just about every other Droid phone out there, so why not? Motorola's Droid 2 has been in the hands of loyal can-doers for a few months now, giving the user base plenty of time to nitpick and stew about things that aren't... quite... right. We had a few bones to pick with the handset during our August review, but as the regulars know, this space isn't about rekindling old flames. It's about you telling us how you'd change things if given the lead design position on this here phone. Would you have upgraded the camera? Changed the slide? Tweaked the Android build? Offered it on another carrier? Hit us with your best shot in comments below.

Thursday, October 28, 2010

Sony PlayStation phone to join crowded field?


A Sony PlayStation phone -- long talked about, but late to the mobile party -- may be coming after all.
Engadget shared photos of a prototype PlayStation phone it said may be out this year, although 2011 is "looking much more realistic."
Sony Ericsson, contacted by msnbc.com, says it "does not comment on rumours, speculation or unannounced products," which leaves the issue fairly muddled.
With the iPhone (and iPod Touch) a heavy player in the mobile games market, and Android growing quickly as well, the notion of a PlayStation phone seems almost ... quaint, something that might have made sense several years ago, but is outdated now.
Not necessarily so, says Avi Greengart, research director for consumer devices at Current Analysis.
While the PlayStation phone is "only a rumor at this point ... mobile gaming on phones is a large and growing trend."
Sony Ericsson's phones are not as high-profile or alluring as iPhones, Android devices or BlackBerrys. And Microsoft, with its new Windows Phone 7 integrating Xbox Live, looks to finally have real life. (Msnbc.com is a joint venture of Microsoft and NBC Universal.)
But it's all those threats that make a PlayStation phone's chances good, says Ross Rubin, director of industry analysis for The NPD Group research firm.
"Games have been among the most popular apps for smart phones, and Apple has been able to leverage developer interest in the iPhone to make the iPod Touch a more direct competitor to handheld consoles," he said.
Sony Ericsson could use a win here. The company's overall cell phone shipment ranking fell to sixth place in the second quarter, down from fourth in the first quarter, according to a recent report from iSuppli research.
That "marked the first time in at least three years that Sony Ericsson didn’t rank among the Top 5 global cell phone brands."
But, notes iSuppli, Sony Ericsson also "achieved a 15.4 percent increase in smart phone shipments during the second quarter. This made Sony Ericsson the fourth fastest growing smart phone brand during the second quarter."
With its "shift" from "volume to value-add" -- and a PlayStation phone would be that -- the company is "positioning itself to cash in on the fastest growing and most profitable segment of the global wireless market,” said Tina Teng, senior analyst for wireless communications at iSuppli.
The PlayStation phone, according to Engadget, would use Google's increasingly popular Android operating system, and Sony Ericsson CEO Bert Nordberg recently said that the company's goal is to "become the global No. 1 handset provider on the Android platform."
Engadget says the PlayStation phone will use Android and Sony's "Marketplace, which will allow you to purchase and download games designed for the new platform ... The device ... is sporting a 1GHz Qualcomm MSM8655 ... 512MB of RAM, 1GB of ROM, and the screen is in the range of 3.7 to 4.1 inches."
Gaming website NowGamer, based in Britain, thinks the phone is fake. A "closer look at the top screen in particular reveals a number of telltale signs, such as a large amount of dirt collecting around the screen, as well as mention of 'A' and 'B' buttons on the interface."
Whether the prototype is real or not, a PlayStation phone stands a good chance, says Rubin, who makes a good point.
"A handset that has close ties to a home console has an opportunity to be a more casual companion since gamers need to carry phones anyway."

Monday, October 25, 2010

Extend Your Evo 4G's Battery Life With These Tweaks

When you think of HTC’s EVO 4G phone, two things immediately pop-up in your mind: 1) wow this thing is amazing, and 2) wow this battery life is absolutely terrible. But there is some good news: The phone is still amazing, and now there are some ways that can help combat the battery issue.
First things first; let’s get the easy tweaks (that you probably already know) out of the way:
  1. Turn off 3G/4G when you’re not using either of them;
  2. Turn off the GPS if you’re not using it;
  3. Lower the brightness to something reasonably bearable/useable to you;
  4. If you are using wallpapers/backgrounds, use black-colored ones (blackle, anyone?);
Okay, I know what you’re thinking: “Well, that was dumb. I already know that.” But here’s the fun part! Visit the XDA Developers community find out how to calibrate the battery, clear the battery stats, experiment with Kernels, and use the Collin_ph Battery Tweak.
Most of the XDA tips are simple and straightforward (minus that last one, for most users), so I’m not going to repost what they’ve already done. Trust me, as a fellow EVO 4G user, you can’t imagine how much better this made my day. Happy tweaking!

Mobile Phones and Apps: Best of 2010

The popular Android 2.2 operating system for Google smartphones, the Samsung Epic 4G phone, and a host of interesting apps for both business and pleasure top our list.

Call 2010 the year of the smartphone and mobile software. Phones like the Motorola Droid X, the HTC Incredible, and the Apple iPhone 4--and the many creative apps we liked this year--made this the largest category of products in the PCWorld 100.

Google Android 2.2

Smartphone operating system; included with phone Mobility led the tech industry in innovation in 2010, and amid a flourishing array of great mobile products, we found one consistent standout this year: Google Android. Expected to eclipse Apple's iOS in market share by year's end, Android brings powerful apps, a slick interface, and extreme customizability to a host of phones and tablets available across a multitude of carriers. As a result, Android provides selection--the one thing that the iPhone platform can't promise. Add to that mix a flexible browser with Flash 10.1 support, OS-wide voice control and dictation features, and a rapidly expanding app ecosystem, and Android 2.2 (aka "Froyo") is the OS to beat in the burgeoning mobile age.

Best Tech Products 2010: Full List, 1-100

One of the best parts of our job is looking at hundreds of products every year. Many perform well, some are silly, and a select group rises above the pack. Here are the hardware, software, services, sites, and apps that we decided--after much discussion--stood out this year.

1. Google Android 2.2

2. Apple iPad

3. Amazon Kindle (third-generation)

4. Netflix

5. Samsung Galaxy Tab

6. Sony Alpha NEX-5

7. HP Envy 14 Beats Edition

8. Samsung Epic 4G

9. Instapaper

10. Microsoft Security Essentials

11. Samsung UN55C8000

12. HP TouchSmart 600 Quad

13. Apple iPhone 4

14. Google Chrome

15. HTC HD7

16. Crucial RealSSD C300

17. Blizzard Entertainment StarCraft II

18. Panasonic Lumix DMC-LX5

19. Microsoft Office 2010

20. Samsung LN46C650

21. Apple TV

22. Western Digital WD TV Live Plus

23. Canon Pixma MG8120

24. Blizzard Entertainment World of Warcraft: Cataclysm

25. Motorola Droid X

26. Adobe Creative Suite 5

27. Canon EOS 7D

28. Sony Handycam NEX-VG10

29. Alienware M11x (second revision)

30. Sonos ZonePlayer S5

31. Sony Reader Pocket Edition PRS-350

32. nVidia GeForce GTX 460

33. Origin Genesis Midtower

34. Google Voice

35. Logitech C910

36. Bump

37. Norton Antivirus 2011

38. MOG

39. AMD Phenom II X6 1090T

40. Livescribe Echo Smartpen

41. Google Gmail

42. Western Digital 3TB My Book Essential

43. Clickfree Network CN2

44. Flipboard

45. Panasonic HDC-SDT750

46. Handcent SMS

47. HTC Droid Incredible

48. SlingPlayer Mobile

49. At Bat 2010 for iPad

50. XMind

51. PC Tools Internet Security 2011

52. Seagate Momentus XT

53. Cisco M20 Valet Plus

54. Rovio Angry Birds

55. MyInnergie mCube Mini

56. Lookout Mobile Security

57. Maingear F131

58. ATI Radeon HD 5870

59. iVina BulletScan S300

60. DimDim

61. Smartfish ErgoMotion Mouse

62. Lenovo ThinkPad x100e

63. Second Rotation Gazelle

64. Facebook

65. Plantronics K100

66. Taptrix Brushes

67. Alphonso Labs Pulse News Reader

68. Corsair 800D

69. Qnap TS-259 Pro Turbo NAS

70. Fuze Box Fuze Meeting

71. Evernote

72. Iomega eGo SuperSpeed USB 3.0

73. Gateway SX2840-01

74. Jabra Clipper

75. Lenovo ThinkPad W701ds

76. FitNow Lose It

77. Cisco Flip UltraHD 8GB with FlipPort

78. Samsung BD-C6500

79. PopCap Games Plants vs. Zombies HD

80. Asus Eee PC 1201n

81. Genieo

82. Jabra Extreme

83. Virgin Mobile Beyond Talk Plans

84. Dell UltraSharp U2711

85. Grooveshark for Android

86. Epson PictureMate Show PM 300

87. Polar WearLink+ Transmitter Nike+

88. RideCharge Taxi Magic

89. Belkin Conserve Smart AV

90. Bitalpha Taska

91. 3M MPro120

92. B&W P5 Mobile Hi-Fi Headphones

93. Apple iPod Touch (2010 version)

94. TheFind.com

95. Microsoft Arc Touch Mouse

96. Adobe Photoshop Lightroom 3

97. Astro A30 Headset

98. Prezi

99. TomTom XXL 550-TM

100. Ubuntu 10.10

Thursday, October 21, 2010

AT&T Adds Record Number of iPhones

AT&T Inc. added a record number of iPhone subscribers in the third quarter, but paid heavily to do so.

The company, which is the exclusive U.S. carrier for the Apple Inc. phone, said Thursday it activated 5.2 million iPhones in the quarter, 62% more than the record set earlier this year. About a quarter of the phones sold in the latest quarter were to new subscribers, highlighting the device's importance to AT&T's core wireless business

With the gains, AT&T locked customers into two-year contracts ahead of a possible loss of iPhone exclusivity next year.

But the growth came at a cost, with the high subsidies that AT&T pays to Apple cutting into the carrier's profit.

AT&T's third-quarter earnings nearly quadrupled on a tax settlement and the sale of the company's business-software arm. But expenses in the Dallas-based company's wireless business jumped by $1.5 billion to $11.7 billion, which AT&T said came from costs associated with adding new devices.

"The iPhone activations were off the charts," said Jonathan Chaplin, an analyst at Credit Suisse.

A majority of the iPhone activations came from existing customers after AT&T allowed for early upgrades, locking the customers into new two-year contracts. AT&T is banking on those contracts to blunt potential defections when it is no longer the sole U.S. carrier to offer the iPhone. Verizon Wireless, a joint venture betweenVerizon Communications Inc. and Vodafone Group PLC, will start selling the iPhone early next year.

AT&T in the last few months also has been expanding its portfolio of smartphones, including devices using Google Inc.'s Android software, Research In Motion Ltd.'s new BlackBerry Torch and the coming line of phones using Microsoft Corp.'s Windows Phone 7 platform.

AT&T signed up a net of 745,000 new wireless customers in the third quarter, bucking a string of quarters with disappointing customer growth. The results ran counter to the broader wireless industry's slower growth. Nearly all consumers already carry a cellphone and many consumers are moving to less-expensive, contract-free offerings. The iPhone, however, has proven to be impervious to those trends.

AT&T reported profit of $12.34 billion, or $2.08 a share, compared with $3.19 billion, or 54 cents a share, a year earlier. Excluding a tax settlement and the sale of the Sterling Commerce business-software unit to International Business Machines Corp. earnings came were 55 cents share. That compares with 53 a share excluding items a year earlier.

AT&T's revenue rose 2.8% to $31.58 billion.

"The trends on a whole were fine, although uninspiring," Mr. Chaplin said.

Sales were driven by a 10.5% increase in wireless-service revenue as more customers signed up for pricier data plans. AT&T over the summer adopted a tiered pricing structure, restricting the amount of data a customer can receive or send on a cellphone at a less-expensive introductory rate that has been effective at convincing customers to upgrade plans for smartphones.

Beyond typical cellphones, AT&T has been connecting nontraditional wireless devices, including dog collars and medicine bottles. The company added 1.2 million so-called connected devices in the quarter.

Sales in AT&T's land-line business declined slightly, to $15.3 billion. AT&T continues to lose traditional fixed-line phone customers, although the company has offset those losses with new business. The company's U-Verse service, which benefits from an upgraded network, added 236,000 TV customers and 148,000 Internet connections.

Consumer revenue rose for the first time in nearly three years, Mr. Chaplin said, adding that heavy cost cuts led to an improvement in margins.

The business arm posted a 3.9% decline in revenue, although the company said it sees further signs of stabilization with corporate spending, which is heavily tied into employment.

dotMobi Study Highlights Mobile Web Growth

dotMobi, the mobile web solutions firm behind .mobi, which it notes is the only ICANN-approved internet address created specifically for labelling content that works on all mobile phones, has released details of its third annual study on mobile web trends.

The dotMobi Mobile Web Progress study examined websites available via the world’s most-used global top-level Internet domains: .com, .net, .org, .info and .mobi. The results reveal that the mobile web is continuing its explosive global growth. The 2010 study showed approximately 3m mobile-ready sites, compared to just 150,000 in 2008, representing a two-year growth rate of more than 2,000 per cent, outstripping early PC internet growth rates. The web analyst Netcraft found that, between 1996 and 1998, the size of the desktop web grew from 150,000 sites to 2m sites, a growth rate of 1,333 per cent.

“Many brands and businesses are seeing that mobile is a vital, unique channel and not just a smaller desktop web,” says dotMobi CEO, Trey Harvin. “Big brands are now adopting mobile web strategies, but we still have a long way to go, given the ubiquity of mobile phones compared to computers… Businesses of all sizes need to prepare for the change in how people will access content by embracing the mobile web.

“Small business owners must engage their growing mobile audience as large brands have. Tools like Dreamweaver and WordPress enabled this to happen on the desktop web by making site creation fast, easy and cheap. Developments like jQuery Mobile, DeviceAtlas and goMobi are now making this happen for the mobile web.”

To better understand how the world’s most popular websites are handling mobile phones, dotMobi looked closely at the top 500,000 websites as determined by Alexa, the Amazon.com intelligence company.

Within the Alexa top 1,000 sites, 40.1 per cent of all sites are mobile-friendly. These sites represent the world’s most popular web properties, like Google, Facebook and Yahoo!

Beyond the top 1,000, mobile friendliness still holds strong, but is not yet as widespread. Of the top 10,000 Alexa sites, 29.7 per cent perform well on mobiles. Once the input data is broadened to include the top 500,000 sites, the total number of mobile-friendly sites drops to 19.3 per cent.

dotMobi’s director of engineering, Ronan Cremin, says: “The study demonstrates that apps are shifting to become a part of a broader mobile web strategy rather than the strategy itself. While some brands build individual apps for multiple platforms like iOS, Android and BlackBerry, businesses are increasingly choosing a mobile web solution for their content, as many of the Alexa top 1,000 have already done.

“As more tools come to market and HTML5 support spreads, mobile web apps will displace most native apps. Brands can now build a single mobile web presence that works across all mobile devices without the limitations, costs and maintenance issues of multiple app platforms. The mobile web lets you address all of your mobile customers, not just those with iPhones and Android handsets.

Cremin adds that companies that have focused on good mobile user experiences and mobile-friendly websites now have strong advantages in competing for visitors, sales, and customer loyalty, and that these advantages are already positively impacting sales via their desktop websites.

Monday, October 18, 2010

Mobile WiFi: How mobile WiFi works?

What is mobile WiFi?
Now with 3 you can have Mobile Broadband with Wi-Fi and you won't even have to hunt for a hotspot. Our wireless modem works with anything that’s Wi-Fi enabled, like a laptop or iPod touch.
It’s small enough to fit in your pocket, so your Wi-Fi can go wherever you go.

How mobile WiFi works?
With Mobile Wi-Fi from 3, you can connect to Wi-Fi enabled devices, like laptops and the iPod touch to the internet.

Mobile Wi-Fi also means you can connect a variety of devices to the wireless modem at the same time. So while you’re checking emails on a laptop, you can download a track from iTunes onto your iPod Touch.

There’s no need to load any software onto your laptop or PC first – the Wi-Fi just needs to be turned on.

Just Wireless Lg Charger

I was charging my phone last night and heard a pop and my phone is okay but the charger no matter where i plug it in it wont charge my phone or show the green light. I dont want a new charger and I cant find there web site so should i just buy a good one from Verizon instead because first my dog chewed this one so I bought a new one now it broke whats next it kills my phone???
Courtesy of the run-on sentence committee.

This is a prime example of why written language invented punctuation. I'm not entirely sure what your question is because your post is really difficult to understand.
It sounds like your dog chewed up your charger and damaged it enough that the next time you plugged it in, it shorted out and blew the little fuse inside the charger. The charger is fried. You need to replace it. Take it to the Verizon store and they can recycle it and sell you a new one. The little pop you heard probably saved your phone.
You can purchase a charger from somewhere else besides Verizon. You will probably pay about 1/2 as much. Look for an OEM charger made specifically for your model of phone.

Monday, October 11, 2010

Samsung's first Android tablet is on a roll


Samsung GALAXY Tab (GT-P1000) tablet PC is only the first device in its series, as the Korean manufacturer plans on making great steps in the tablet PC market. It is powered by Google's Android 2.2 operating system, and features a 7-inch TFT-LCD display, 3G HSUPA connectivity, 802.11n Wi-Fi, and Bluetooth 3.0 capabilities. In addition to support for Adobe Flash Player 10.1 and appealing multimedia features, the new device also comes with support for various communication means, including e-mail, voice and video call, SMS/MMS or social networking. The slate is powered by a Cortex A8 1.0GHz application processor, and comes with support for HD video content like DivX, XviD, MPEG4, H.263, H.264 and more. The Android-based tablet PC should start shipping on October 11th for prices ranging between €699 (around $895) and €799 (about $1,025), for the 16GB and 32GB models, respectively.

Motorola Droid Pro is all about business


Motorola Droid Pro is one of the few Android smartphones optimized for business use. The device includes a wide range of productivity tools, such as corporate connectivity and security, full push corporate e-mail, unified calendar and pre-loaded Quickoffice Mobile Suite. Spec-wise it is powered by a 1 GHz processor and runs Android 2.2 OS (Froyo). It boasts 8GB internal memory, 512MB RAM and 2GB ROM, though only 1.5GB are user available. All of these are packed inside a device that boasts a candybar form factor and a portrait QWERTY keyboard. Other key features include: HSDPA 10.2 Mbps, HSUPA 5.76 Mbps, Wi-Fi 802.11 b/g/n, DLNA, 3G Mobile HotSpot capabilities, 5-megapixel camera with autofocus and dual LED flash, Adobe Flash 10.1. Motorola Droid Pro should be available through Verizon Wireless carrier in the coming weeks. No info on pricing emerged for the time being.

X-Men Arcade Coming to PlayStation Network and Xbox Live from Konami


It seems that X-Men fans are in for some special treats this week, as Marvel not only announced that it will release a full pledged X-Men Destiny with Activision, but also a downloadable title in the form of the remastered X-Men Arcade, for the PlayStation Network and Xbox Live, with Konami.
The X-Men franchise is going to be developed into multiple directions in the future, as even though it was acquired by Disney, Marvel Comics is eager to partner up with different video game publishers and launch new titles.

While X-Men Destiny will take a more serious approach to the mutant super team, Konami's classic X-Men Arcade title will be thoroughly remastered for the next gen consoles, after 18 years since it was released for arcades.

Besides the high definition graphics, X-Men Arcade will feature lots of new things including six-player drop-in-drop-out co-operative online multiplayer, and the ability to create custom match-ups between various characters from the X-Men universe.
Expect all of the great heroes and villains from the X-Men comic book series to be playable, from Wolverine to Cyclops or Magneto, and they will all be rendered in the same arcade visuals that made the original so successful.
Those who remember X-Men Arcade will also think about the title's crushing difficulty, but Konami will address it in the new title, which will feature adjustable difficulty.
Konami hasn't committed to any release date, but according to rumors, the revamped X-Men Arcade might appear before the holiday season officially commences.
With such a flood of remastered arcade and classic titles, do you think X-Men Arcade will succeed in capturing some of the current gaming audience or will X-Men Destiny achieve that job?
Don't forget that many Marvel characters, including ones from the X-Men, will also be featured in the upcoming Marvel vs. Capcom fighting game, which will hit the PlayStation 3 and Xbox 360 at the beginning of next year.

AT&T to Offer Leading Portfolio of Windows Phones

AT&T to Offer Leading Portfolio of Windows Phones

DALLAS and REDMOND, Wash., Oct. 11 /PRNewswire/ -- AT&T* and Microsoft Corp. today introduced a leading portfolio of new phones based on Windows Phone 7 , Microsoft's new mobile operating system that that has been the focus of worldwide buzz and bandwidth for months. The new smartphones from HTC, LG and Samsung will be available exclusively for AT&T customers ahead of the holiday shopping season.

"These devices - quite literally - are game changers, and we are delighted to bring them to our customers," said Ralph de la Vega, president and CEO of AT&T Mobility and Consumer Markets. "It's a perfect match - phones that re-define gaming and entertainment, riding a network that assures customers a high-speed experience."

"AT&T has long been a leader in the smartphone market, and we're pleased that the powerful, new experiences in Windows Phone 7 will debut on a very fast and reliable mobile broadband network," said Steve Ballmer, chief executive officer at Microsoft. "With Windows Phone 7, Microsoft has taken the most engaging and useful experiences across the company and delivered them in a single point of focus and value for customers nationwide."

Each of the three smartphones sports a capacitive glass touch screen, 5-megapixel camera and a 1GHz Snapdragon processor, but is designed to appeal to different types of customers. The new Windows Phones for AT&T customers are:

  • HTC Surround - premiers as the first smartphone to include integrated Dolby Mobile and SRS surround sound speakers. The HTC Surround speakers slide-out and reveal a kickstand for watching video beneath its 3.8-inch touch screen. HTC Surround blurs the line between home and mobile entertainment, making games, music and video on the go more enjoyable than ever.
  • LG Quantum(TM) - designed for work, play and everything in between. With a slide-out keyboard for quick use of Office Mobile®, users can stay active and up to date with work. The LG Quantum also features DLNA technology through a preloaded application called Play To, which allows users to wirelessly stream videos, music, and pictures from the phone to a DLNA-enabled TV, stereo, Windows 7 PC and other consumer electronics devices
  • Samsung Focus(TM) - debuts as AT&T's thinnest Windows Phone and offers a visually stunning experience with a Super AMOLED(TM) screen on a sleek 9.9 mm-thin touch screen phone. With the Focus'(TM) amazingly crisp, brilliant screen, photos, games and videos come alive.

Windows Phone 7 has been carefully crafted to help people get more done in fewer steps by bringing important information to the surface with a unique Hub and Tile interface. The Hubs offer quick and easy access to a person's latest and most valuable information and includes People, Pictures, Games, Music & Video, Office and Marketplace content. Windows Phone 7 also integrates with many popular and powerful Microsoft consumer services such as Xbox LIVE®, Windows Live®, Bing® and Zune®.

Apps and Entertainment

Each new Windows Phone from AT&T will include AT&T U-verse Mobile, an app that allows users to download and watch hit shows on their smartphone. U-verse TV subscribers with certain packages will be able to download and watch hit TV shows for no extra charge, and all U-verse TV customers can also schedule and manage their DVR recordings from the app. For the first time, U-verse Mobile will be available nationwide -- even to those who are not U-verse TV customers -- for just $9.99 per month. Subscribers can access the full content library, select which series or specific episode to download over Wi-Fi, and view on the go wherever they have their Windows Phone.